A lightweight WebGL shader renderer.
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Updated
Jun 3, 2024 - GLSL
A lightweight WebGL shader renderer.
WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"
Game and prototypes with SharpDX and Directx 11
Space-game oriented rendering engine
Android app to create GLSL shaders and use them as live wallpaper
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
Lucid: real-time GPU software rasterizer for exact OIT
C++ game engine project, for learning, practice and experiment.
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